Peter M. Oskierko is a game creator and creative director working at the intersection of design, technology, and audiovisual storytelling. With nearly two decades of experience, he combines art direction, game design, and production leadership to shape cohesive experiences across various media.
He specializes in building concepts from the ground up: defining vision, gameplay loops, and production strategy, while maintaining hands-on involvement in development, visual direction, and system design. His strength lies in bridging creative intent with execution, ensuring that ideas translate into ready products.

Across nearly two decades, Peter has built his path from graphic design through motion design, studio leadership, and into roles as art director, creative director, and game director. This progression gives him a flexible, hands-on approach and a broad understanding of creative and production and business processes.

Experience

Absynth Studio

CCO / Co-Founder
Sep 2023 – April 2026
Warsaw

  • Co-found and led a multidisciplinary studio focused on tans-media
  • Defined vision, creative direction, and overall strategy 
  • Oversaw development from concept to production (scope, systems, pipeline)
  • Aligned creative and technical teams across design, art, and execution
  • Drove decision-making across product, production, and creative direction

Sleepdiver

Freelance Creative Director
Mar 2022 – Present
Warsaw

  • Developed original projects and concepts across various media
  • Led creative direction from ideation through execution
  • Defined vision, tone, and experience across many fields: gameplay, visuals, and sound
  • Owned & overview full lifecycle of projects: ideation → prototyping → execution
  • Drove rapid iteration, systems thinking, and cohesive user experiences

Black Somnia

Creative Director / Game Director
Mar 2022 – Aug 2024
Warsaw

  • Led creative vision across project development

  • Defined tone, visual language, and storytelling frameworks

  • Ensured alignment between creative direction and production constraints

  • Guided team execution to deliver on the vision

Ars Thanea

Animation Director / Art Director
Oct 2021 – Mar 2022
Warsaw

  • Directed visual execution for high-end commercial projects

  • Managed teams of artists and animators, ensuring quality and cohesion

  • Translated client goals into clear visual and production direction

Cleverclip

Lead Motion Designer
Aug 2018 – Nov 2020
Bern / Split /Remote

  • Delivered animation and motion design for commercial campaigns

  • Collaborated with international teams in an asynchronous workflow

  • Translated complex problems into clear explainer videos, from script to execution

  • Focused on clarity, storytelling, and communication through motion

Ars Thanea

Motion Designer
Jan 2016 – Aug 2018
Warsaw / Remote

  • Contributed to high-end visual productions for global brands

  • Set creative direction for animation projects

  • Led pre-visualization and concept development

  • Delivered motion design for international campaigns

Fuse Collective

Co-founder / Designer
May 2010 – Jun 2016
Łódź

  • Co-founded and led a creative studio focused on design and motion

  • Managed projects end-to-end: client relations, concept, and execution

  • Developed multidisciplinary expertise across branding, animation, and visual systems

Freelance

Freelancer / Designer
Jun 2009 – May 2010
Łódź

  • Delivered illustration and design work for various clients

Darkstone & Cardinal

Art Director
Jan 2006 – Jun 2009
Łódź

  • Delivered illustration and design work for various clients

  • Lead team of designers and project manager

WSFI

Student
Sep 2002 – Jun 2005
Łódź

  • Studied graphic design

  • Studied computer graphics

Contact

peter@sleepdiver.com

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